11-21-19: Up Next...
With the very first alpha build in the can, we're setting our sights on fixing things in the current build (namely, movement/collisions) and adding the foundations for systems (day/week cycle, menus, stats). Meanwhile, the gym fillers have all been designed, and portrait asset progress is at 30% and sprite asset progress is at 40%.
Additionally, we'll be recording a new track for the game sometime in the next month, and we are 60% done with our first batch of UI sound effects! Things are really starting to come together and while the holidays will inevitably blunt our productivity, the future is looking bright!
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