02-10-2020: Music is Important
Every game needs an awesome soundtrack. It's a tough balancing act. The music is a HUGE part of creating the feel of the game. It has to strike a balance; being memorable without being distracting, being complementary without being boring.
The music in Crestpeak will take two forms. There is the daily life accompaniment and more thematic event music.
Thematic event music will be composed as individual tracks. There will be themes for different emotional contexts, and dateables will be receiving their own themes. Minigames will also receive their own music.
Daily life music is a bit more interesting. Each day phase will have a base tempo and basic harmonic root, and when the player travels to different locations, different layers will be added to fit that location. This is really basic interactive layering, which has existed in games for a while now, and some popular titles that feature it prominently include Banjo-Kazooie and LittleBigPlanet's original music.
Daily life music will come first as the daily life sim gameplay will take shape before we really start to incorporate NPC content, so keep an eye (or rather, an ear) out for that!
Get Crestpeak Bay
Crestpeak Bay
A new free-to-play fitness-based Life Sim/RPG! Get pumped!
Status | In development |
Author | Crestpeak Bay |
Genre | Role Playing |
Tags | 2D, Hand-drawn, Life Simulation, Pixel Art |
More posts
- NEW BUILD (Alpha 0.091)May 24, 2021
- 04-05-2021: Unique EventsApr 05, 2021
- 03-22-2021: Jam SessionsMar 22, 2021
- 03-15-21: Next NPC BatchMar 15, 2021
- 03-08-21: Development PauseMar 08, 2021
- 02-15-21: Our CharactersFeb 15, 2021
- NEW BUILD (Alpha 0.09)Feb 08, 2021
- 02-01-21: One More Week!Feb 01, 2021
- 01-25-21: Next Build Release DateJan 25, 2021
- 01-18-21: Back in the SaddleJan 18, 2021
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